A Visual Thesis

Decorative arts have always found inspiration
in nature, and with contemporary digital tools,
it is possible to simulate processes in nature
for the purpose of making decorative and
functional objects.   What if products are
grown like trees, each a unique manifestation
of underlying coded structure...  On the left, a
19th century print etching, and on the right is a
late 20th Century fractal (a fractal Julia Set).
Branch bowl  - 2005
Approx 7 x 3 in.

This bowl is modeled through a program
written to randomly change a fractal branching
pattern into an arced surface.  Each time the
program is run, a slightly different form and
pattern emerge.
Emergent Tableware  - 2005
Each piece approx. 6 x 1 in.
sterling silver

Digital Baroque.  Service for twelve where no
two pieces are the same.  This silverware set
is generated by a computer program written to
vary the individual forms slightly.  Finished
pieces are cast from 3D prints of CAD models.
Hematite Simulation  - 2004
Approx. 6 x 3 in.
starch and resin 3D prototype

This bowl set is designed through a digital
simulation of a hematite crystal, applying
random spherical shapes onto an initial form.  
The forms have been prototyped in a starch
and resin 3D printing process for later
molding and slip-casting in ceramic.
Flower Vase  - 2005
CAD model of organic form

Using organic growth structures from nature,
this model is generated by a series of
randomly changing spiral forms, each
terminating in a conic flower to create a vase
that is the plant.  
Recent Projects In Digital Craft
30 Programmed Rings  - 2004
3D Prints - Starch and Wax models for casting

A series of rings from the same program,
varying ring size, thickness, width, and the
complexity of a single curve that forms the
profile.  Printed as 3D wax models for casting.
more images...